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A Rose in the Twilight

Apr 12, 2017 9 years ago
Gameplay Trailer 1 / 8
Type Base game 2016 Genres AdventurePlatformPuzzleStrategy Companies NIS America · Publisher · Nippon Ichi Software · Publisher Follow Log in to follow

In A Rose in the Twilight, use Rose’s power to absorb blood and transfer it to static objects. By doing so, colorless objects become red and regain the essence of time. You will also need to make use of the giant’s super strength by lifting and throwing objects to clear your path. Every stage is a puzzle waiting to be pieced together. The further you get, the harder it becomes, but the greater the risk, the bigger the reward. Discover how to solve each stage as you delve deeper into the story’s grim origins.

What it’s like

A Rose in the Twilight is a melancholic puzzle-platformer that blends Gothic horror aesthetics with delicate anime artistry. You control two distinct characters: Rose, who manipulates time and color by absorbing blood to restore life to static objects, and her giant companion, who provides brute force for environmental interaction. The experience is defined by its oppressive, tragic atmosphere, where the narrative unfolds through environmental storytelling rather than exposition. The structure revolves around linear, timed stages that demand precision and creative problem-solving. While the plot hints at grim origins and emotional weight, the core appeal lies in the satisfying synergy between Rose’s delicate temporal powers and the giant’s raw strength. The craft is polished, with a haunting soundtrack that amplifies the sense of dread and beauty. It is a short, intense journey focused on mood and mechanical elegance over expansive world-building.

Strong in Atmosphere / MoodAudio / MusicGameplay / MechanicsCharactersDifficulty / ChallengePacingPolish / PerformanceStory / NarrativeVisuals / Art

Keep in mind The game is quite short, offering a brief experience for some players. Additionally, the difficulty spikes can be punishing, particularly in later stages where time limits and complex puzzles converge.

AI-generated from catalog data, informed by reviews from reddit.com, metacritic.com, opencritic.com, store.steampowered.com, videochums.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation Vita Worldwide Full release Apr 26, 201610 years ago
PC (Microsoft Windows) Worldwide Full release Apr 12, 20179 years ago

Reviews

82Critics · 6

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