A Bastard's Tale
Oct 04, 2016 10 years ago
A game about parrying, attacking, and overcoming difficult foes
What it’s like
A Bastard's Tale is a punishing, retro-inspired action game that strips the sword-fighting genre down to its rawest elements. Set in a medieval world rendered in crisp pixel art, the experience focuses entirely on mastering a tight, unforgiving combat system where parrying and timing are paramount. There is no hand-holding; instead, you face a gauntlet of difficult foes in short, intense encounters that demand precision and patience. The tone is gritty and uncompromising, evoking the harshness of historical duels rather than heroic fantasy. While the narrative is minimal, serving only as a backdrop for the mechanical challenge, the craft shines through its deliberate design choices. The game prioritizes skill-based progression over complex systems, offering a pure test of reflexes and perseverance. It captures the spirit of classic arcade challenges, rewarding those who can withstand its steep learning curve and relentless difficulty with a sense of hard-earned mastery.
Strong in CombatDifficulty / ChallengeGameplay / MechanicsAtmosphere / MoodAudio / MusicPacingVisuals / Art
Keep in mind The combat can feel unresponsive or 'unfair' to players accustomed to modern action games, potentially causing frustration rather than engagement. Its short length and lack of narrative depth make it less appealing to those seeking a substantial story or long-term content.
AI-generated from catalog data, informed by reviews from metacritic.com, store.steampowered.com, steamcommunity.com, en.wikipedia.org, indiedb.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | May 26, 201610 years ago |
| PlayStation 4 | Worldwide | Full release | Oct 04, 201610 years ago |